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StrikeCEM

High-frequency Radar Cross Section (RCS) database generator for StrikeEngine

⚡ Live 360° Polar Radar Cross Section (RCS) Scope Click to Toggle

Asymptotic Physical Optics (PO) + Physical Theory of Diffraction (PTD) fringe wave RCS simulator. Toggle targets, sweep azimuth angles, and inspect polarization response:

strikecem polar-rcs-viewer | Asymptotic Physical Optics + PTD Fringe Engine
Azimuth Angle (θ)
45°
Instantaneous RCS +14.2 dBsm 26.3 m²
Peak Return +38.5 dBsm Broadside Wing (90°)
Stealth Null -24.6 dBsm Front Oblique (35°)
PTD Edge Correction Active (+1.8 dB) Fringe Wave Integral
Physical Optics Transverse Projector (ADR-0001):
E_s ∝ r̂ × (r̂ × J_s) · e^(j k r̂ · r')

Double cross product eliminates spurious cross-polarization on broadside facets and computes exact backscatter returns.

StrikeCEM is a high-frequency computational electromagnetics (CEM) solver and Radar Cross Section (RCS) database generator. I built it specifically as the companion radar signature generator for StrikeEngine’s RF seekers.

In real-world air combat simulations, a missile’s radar seeker needs to know exactly how much radar energy reflects off target aircraft at any aspect angle and polarization. Solving full-wave Maxwell equations (like FDTD or Method of Moments) in real time inside a 1 ms flight loop is computationally impossible. StrikeCEM solves this by pre-computing high-density radar signature databases offline from 3D surface meshes and saving them into robust HDF5 databases that StrikeEngine queries during flight.

Why I Built It

Commercial radar simulation software (like ANSYS HFSS or FEKO) is proprietary, expensive, and difficult to automate in headless CI/CD pipelines. Furthermore, simple spherical or point-mass radar approximations used in amateur flight games fail to capture how stealth shaping works—such as how facet angling deflects radar away or how wing leading edges produce strong specular glints.

I designed StrikeCEM as a dedicated, scriptable C++20/CUDA utility that reads standard 3D CAD meshes, validates their geometry, runs high-frequency asymptotic Physical Optics sweeps, and exports validated HDF5 databases with cryptographic chunk checksums.

Core Capabilities

1. Physical Optics (PO) High-Frequency Solver

2. Mesh Ingestion & Quality Validation

StrikeCEM directly ingests ASCII and binary STL and OBJ meshes in meters, millimeters, or inches. The pre-flight pipeline checks normal orientation, reports mesh quality, strips degenerate or zero-area triangles, and caches normalized geometries to disk.

3. HDF5 Database Generation with Resume Support

Computing full 360° sweeps with fine angular resolution (0.5° steps in azimuth and elevation) across multiple radar frequencies requires evaluating millions of facet samples. StrikeCEM writes output directly into structured HDF5 databases (or CSV with JSON sidecars) featuring:

4. The strikecem CLI Utility

The engine is driven by a clean command-line interface with a strict JSON configuration contract:

# Preflight check: validate configuration and mesh topology
strikecem validate configs/fighter_sweep.json

# Estimate solve time and memory footprint before launching
strikecem estimate configs/fighter_sweep.json

# Execute Physical Optics sweep on CPU or CUDA GPU
strikecem run configs/fighter_sweep.json --output rcs_database.h5

How StrikeEngine Consumes It

StrikeCEM includes a validated C++ HDF5 reader that StrikeEngine links against. When an Astra or SAM missile’s active radar seeker illuminates an aircraft during simulation, StrikeEngine performs a fast, zero-copy bilinear lookup into the HDF5 database based on the instantaneous aspect angle (azimuth and elevation) and radar frequency, providing realistic radar cross section returns in decibels per square meter (dBsm) at zero runtime overhead.